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About Digital Art / Professional Core Member Dennis MejillonesMale/United States Recent Activity
Deviant for 8 Years
4 Week Core Membership:
Given by Heidi
Statistics 9 Deviations 8 Comments 5,529 Pageviews

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SentryMed by Vsions

I had the opportunity to design and create this cool robot for Fallout 4. I wanted to get a bit of an ED-209 vibe but in Fallout fashion. The Sentry Bot is supposed to feel almost insane in its dedication to eradicate enemies and unstable. Even though it packs big weaponry, it will try to come close to the player to try to beat the player physically to death whenever possible. The elements under the armor were fully modeled out for each robot for the purposes of destruction and variety.



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Vsions's Profile Picture
Dennis Mejillones
Artist | Professional | Digital Art
United States
Character Artist at Bethesda Games Studios


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ChocolateSmarties Featured By Owner Apr 1, 2013  Professional Writer
Hi there you've been meeee!!
Send one to all your friends who you think deserve a hug (which, hopefully includes the person who sent it to you)!!

You might send it to your enemies as well!
It'll really make them stop and think!!!

If you don't receive this back, nobody likes you, and they wish you'd stop bugging them!

If you receive this back 1 time, open up! Find more friends, enemies, or enemies pretending to be friends

If you receive this back 2 times, you're off to a good start! (Unless you sent it to yourself! That's cheating!)

If you receive this back 3 times, you're a good friend.

If you receive this back 4 times, you're truly loved as a friend!!



Spread the DA love around! (you can copy and paste this message on their userpage!)

1- You can hug the person who hugged you!
2- You -MUST- hug 6 other people, at least!
3- You should hug them in public! Paste it on their user page!
4- Random hugs are perfectly okay! (and sweet)
5- You should most definitely get started hugging right away
Dj3r0m Featured By Owner Sep 26, 2012  Hobbyist Artisan Crafter
I'm really intrigued by your props making process : what is it that you build 1st : a hand made sculpture ? or a 3D model on a 3D software, that is used by a computer controlled mill ?
Vsions Featured By Owner Sep 26, 2012  Professional Digital Artist
Im new to the whole prop making thing, but I am an experienced 3d artist so what I did with the dagger is make a 3d sculpture in zbrush first and then I exported that into something the mill could understand. I then started practicing different settings on a cheap 2x4 from home depot until I got the results I wanted. Once I was happy with my settings, I got a piece of hard maple 2x4 and milled one half of the dagger in 3 sections. After I finished the wood master I created molds for it and then poured resin into the mold. I will create a video very soon explaining the steps better.
Dj3r0m Featured By Owner Sep 27, 2012  Hobbyist Artisan Crafter
That's a very interesting way of building props. And the result is really good.
Does the mill really work out files from its own dedicated 3D software ?
I'm really curious : does the mill sculpt layer by layer (horizontal layers I mean) ? Or is it different ?

As for me, I'm all doing with hand tools, so I have obvious restrictions : for exemple if I have to carve a straight line, I can only try to make something that looks like a straight line ... with some props it's OK, but with some others (such as firearms), it's not so cool ...
Also I havn't practiced yet with molding/casting techniques ... I have so much to learn ^^

Once again I find your method to be really interesting and the result to be very good. So keep on the good work ^^
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